3D Art & Game Design Level 3 Diploma (Blender and Unreal Engine)
Location
Applicant Type
School Leavers
Level
Level 3
Subject
Creative Media, Animation & Games Design
Course Overview
Step into the world of game development and design with the University of the Arts London Level 3 Games Development and Design programme. This creative and technical course introduces you to the skills behind the modern games industry, helping you develop practical experience in designing and building interactive digital content. You will explore game design, visual development and prototyping while working both independently and collaboratively on projects. Supported by tutors with industry knowledge, you will develop confidence through repeated exposure to professional production workflows as your skills progress.
The programme focuses on building problem‑solving, research and critical thinking skills, encouraging you to analyse briefs, explore ideas and reflect on your development. Study areas typically include 2D sprite creation, 3D modelling for games, animation, game design, concept art, audio production, lighting and rendering, virtual reality, photogrammetry and games prototyping using engines such as Unreal Engine and Game Maker. Maths and English are embedded within games‑focused contexts to support your wider learning. This course provides a strong foundation for progression within games, animation and related creative industries as is delivered at our Centre for Digital Technologies in Basildon.
Due to the course being an A-Level equivalent we have to ensure the learners we recruit are capable of succeeding at this level of study. To support us in establishing suitability we have the following minimum requirements, depending on entry route:
Four GCSEs at Grade 4 / Grade C including English and Maths. Or: A level 2 qualification at a Merit, preferably UAL Level 2 in Creative Media Production & Technology, and evidence of engaging with making progress from Grade 3 to Grade 4 in English and Maths. All applicants will need to attend an interview with the course team to review a portfolio of work and establish suitability for the study programme.
Our learners are assessed exclusively by coursework in the form of projects with unique scenarios that encourage learners to grow their confidence and independence when managing and contributing towards a creative project. We aim to provide informal developmental feedback every session related to learning activities, this is punctuated by a review week every term where we discuss the learner’s progression plans, perception of their progress, and individual learning plan. Outcomes from project assessment is shared digitally to the learner’s student email with feedback per skill targeted, with the option to re-submit each assessment once when they feel ready to re-attempt the assessment.
The qualification is made up of 8 units in the first year, and 5 units in the second year. The final unit for each year determines the learner’s grade for the year, affording students 7 and 4 units respectively to experiment, learn, and respond to feedback before a grade is attached to their efforts. The final unit for each year is graded Pass, Merit, Distinction. Units prior to the final unit are graded pass or fail, with adapted language to support learners in chasing personalised target grades.
On completion of the qualification, learners typically progress on to Higher Education, including Bachelor of Arts or Bachelor of Science degrees, or into careers within the sector. Learners progressing to university will have their final grade converted into UCAS tariff points, providing a standardised way to support the application process.
The UAL qualification carries UCAS points ranging from 48 for an E grade to 168 for a Distinction or A* equivalent. Due to the highly transferable skills developed over the two years, progression routes are broad and extend beyond the media industry alone.
While the programme primarily prepares learners for careers as Game Artists and Game Designers, learners may also progress into roles such as Games Programmer, Animator, Visual Effects Artist, Motion Graphic Artist, Graphic Designer, User Interface Designer, App Developer or Architectural Visualiser.
full time
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Overall achievement rates (All learners)
90.2%
Ofstead good rating
A safe environment to learn
Qualifications earned per year
18232
Award-winning careers programe
State-of-the-art facilities